Furniture resale platform for USC students
Team:
Moonsu Rhino Jo
Parthsarthi Suri
Jamie Lin
Samantha Moscow
Timeline:
Sep 2021 - Dec 2021
Contributions
Visual value proposition, scenario, storyboard, prototyping, guerilla user research, qualtrics user survey, wireframes
Problem to Solve
It’s hard for students to sell their furniture safely.
Solution
Provide a service to trade between students within a convenient distance.
User Research
Identify people that have this problem.
Undergraduate student who lives in furnished USC housing
Upperclassman who lives off-campus with group of housemates
Graduate student or alumnus who lives in unfurnished off-campus housing
Graduating student who lives in unfurnished off-campus housing
Conduct interviews using Zoom to learn about specific needs in buying and selling furniture.
Based on our interviews, our candidates expressed concerns about finding transportation to buy the goods. They didn’t feel secure about making a purchase from someone who they didn’t know. Storytelling tools based on the interviews helped guide our expectations.
Personas
Wireframes
We planned which pages needed to be created, and laid out the shapes and places where components would go. We filled them out with images, buttons and colors.
Reflections
I knew how to write complex programs, but I didn’t know how my products translate to users. Learning User Experience design filled that gap. Users behaved differently than I expected. Learning how to draw components seemed hard, but it was easy when I followed tutorials. Building prototypes helped me obtain feedback about my team’s idea quickly.